Engineering

C++

C++ for systems, game engines, and low-latency where every millisecond counts.

Modern C++17/20/23 for performance-critical workloads — trading, graphics, engine plugins, embedded firmware, and native extensions for Python or Node.

Reach us if

You're stuck on any of these

  • You need a low-latency trading or real-time system
  • You are writing a game engine plugin, a renderer, or a physics module
  • You need a native C++ extension for Python, Node.js, or mobile
  • You have an embedded or firmware project that needs production polish

What we ship

Deliverables, not just hours

  • Modern C++17/20/23 with RAII, smart pointers, and move semantics
  • Cross-platform builds via CMake, Conan, and GitHub Actions
  • Performance profiling with perf, VTune, and custom benchmarks
  • SDKs with stable ABIs and bindings for Python / Node.js / Unity

Why teams stick with us

Production signals

01

Shipped C++ modules inside Unity and Unreal production pipelines

02

Custom trading/simulation systems with sub-millisecond latency

03

Native N-API modules consumed by production Node.js services

Tools we pair with

Our C++ stack

C++20/23CMakeConanBoostCatch2 / GoogleTestLLVMClang-TidySanitizers

Ready to build?

Tell us about your C++ project.

Free 30-minute scoping call. No decks, no pitches — just a real conversation about what you're trying to ship.

Book a scoping call

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Adjacent services we deliver